![]() _Thngs I do *NOT* prefer in Plague of the Dead:_ġ) the greyish look, duller colours of many elements, and the rather ominous atmosphere (partly due to the relatively sombre music).Ģ) The blurriness of certain graphical elements and the plasticy-looking rocksĤ) the strangely shaped moon, and it's unrealistic size.ĥ) The sea birds, which now look like annoying moths, due to their tiny size.I thought the seaguls were fantastic in CH.Ħ) The dull, murky grey-green colour of the ship-management and other windows. ![]() _Things I prefer in Plague of the Dead:_ġ) Seamless merging of harbours with Open WorldĢ) The fact that we can access and upgrade the fort and buildings in captured national ports.ģ) I like the map (chart) icon better than the one in CH, which was easily mistaken for a compass.Ĥ) I like that we are not pressured to attack ports before we feel so inclined.ĥ) I like the way ships sometimes explode prior to sinking.Ħ) I like the the news tidbits gleaned from recued surviors.ħ) While I generally prefer CH's realism to PD's fantasy theme, I have to admit I find the Cracken a gas! I think they did a good job of that. ![]() Here are my own views on the pros and cons of each game: ![]()
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Universal quantifiers "any" and "all" have been added to any relational operator.įor example the expression "all tcp.port > 1024" is true if and only if all tcp.port fields match the condition. ![]() ![]() TCP and UDP conversations now include the stream ID and allow filtering on it.Ī syntax to match a specific layer in the protocol stack has been added.įor example in an IP-over-IP packet “ip.addr#1 = 1.1.1.1” matches the outer layer addresses and “ip.addr#2 = 1.1.1.2” matches the inner layer addresses. Selection of tap elements is done via a list.Īll configurations and options are done via a left side button row.Ĭolumns for the Conversations and Endpoint dialogs can be hidden by a context menu. The dialog elements have been moved to make it easier to handle for new users. ![]() IPv6 addresses are sorted correctly after IPv4 addresses. 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The x86 Programs utility is a component of Windows 2000, and allows you to manage and monitor the optimization of x86 programs on your Alpha system.Īfter you add x86 programs to your Alpha system, you can run them as you would run native Alpha programs. ![]() For me Quake II will refuse to run after optimization of the native x86-executable.Īnd here you have some excerpts of fx!32 as written in the Help-file: ![]() So even if you rename the executable or put it to a different path - the optimization still is effective.īy the way: Seemingly you can also mess things up with Optimization. You can get here as you do normally when clicking on System in the Control Panel.Įven if the look suggests differently - the optimization process is not bound to the path of a specific executable. 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